AI Insights · Timothy · July 2022
Top 5 Cannabis Games on Android in the UK: Q2 2022 Performance
Discover the performance trends of the top 5 cannabis-themed mobile games on Android in the United Kingdom during Q2 2022, including weekly downloads, revenue, and active users.
Throughout the second quarter of 2022, the top five cannabis-themed mobile games on the Android platform in the United Kingdom demonstrated varied performance trends. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Weed Inc: Idle Tycoon from Metamoki saw a fluctuating revenue trend, peaking at around $2.5K in the week of May 30. Weekly downloads hit their highest at 2.9K in mid-April, while active users peaked at 7K in the same period. However, by the end of June, the active user count declined to approximately 3.9K.
Hempire - Plant Growing Game by LBC Studios Inc. experienced a steady weekly revenue, with a notable peak of $1.9K in the week of May 30. Downloads showed a downward trend, starting at 1.2K at the beginning of the quarter and dropping to just over 300 by the end of June. Active users also declined from 3.2K to around 1.8K throughout the quarter.
Weed Factory Idle from Green Panda Games had modest weekly revenue, generally staying below $50, except for a peak of $54 in early May. Weekly downloads were highest at 953 in mid-April but saw a decline, reaching a low of 177 in late June. Active users followed a similar pattern, peaking at 2.2K in mid-April before dropping to approximately 1K by the end of the quarter.
Wiz Khalifa's Weed Farm, also by Metamoki, maintained a fairly stable weekly revenue, with a peak of $275 in early April. Downloads were sporadic, with highs of 373 in mid-May and periods of no downloads. Active users showed a consistent increase early in the quarter, reaching a peak of 855 in late May but ended the quarter at 560.
Finally, Bud Farm: Idle Tycoon by LDRLY Games demonstrated strong revenue performance, peaking at approximately $7K in late March. However, download numbers were inconsistent, with no downloads recorded in the latter half of the quarter. Active users declined steadily from 1.7K at the start of the quarter to 910 by the end of June.
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